But designing payment nodes based on the user's use process. When the bulk sms service payment node design is more reasonable, the user base The increase will effectively increase the overall product revenue; Growth stage: At this time, the number of users has increased significantly, and the income has also increased rapidly. Strategy: This stage is an important stage in determining whether a product can continue to develop. When the investment period bulk sms service is completed, user activity and revenue growth can be achieved through the introduction of a large number of new users; if the user growth does not retain users or bring about revenue growth, then either there is a problem with the growth method.
Either there is a problem with the profit model. At bulk sms service this point, if it is not handled well, the project will fall into a relatively passive situation. What we are currently doing is to continuously expand new channels and rapidly bulk sms service increase the user base by introducing users from different channels. Mature stage: User growth and revenue growth are slowing down. Strategy: If the product has entered this stage, for our game, we will consider new gameplay as the main development content,
Which is equivalent to becoming a new product and bulk sms service continuing to develop to avoid directly entering the recession period. Recession period: in a state of gradual loss of users and declining revenue. Strategy: The first thing to consider is to prevent users from continuing to lose. For products at this stage, the first thing to consider is whether the product bulk sms service itself is unattractive. If it is a product problem, it is necessary to consider whether to optimize the product or whether it is a product problem based on resource allocation.